A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding; pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.

The computing experience is delivered in the comfort of their familiar environment and through touch-screen computers and iPads in the central area. Students are introduced to basic computer skills and terminology while using interactive programs.

Children receive one Computing lesson per week delivered by a specialist teacher alongside the class teacher. Throughout each scheme of work children learn to use technology purposefully to create, store, manipulate and retrieve digital content. They also learn to use technology safely and respectfully, as well as learning the technical basics of computing by creating and debugging simple programs and applying logical reasoning to predict the behaviour of simple programs.

Children receive one Computing lesson per week in Y3-6.  All lessons are delivered by a specialist teacher. Children develop their computational thinking throughout key stage two by learning:

• how to use technology safely, respectfully and responsibly
• how computer networks operate
• how to design, write and debug software
• how to use different search technologies
• how to apply logical reasoning when predicting the behaviour of programs
• how to select, use and combine a variety of software on a range of digital devices to accomplish given goals.

Across the Primary school children have access to a range of technology including mobile devices and the internet. Such technologies have provided an opportunity to transform and enhance learning throughout all subject areas.

Foundation Stage

In Foundation Stage a bank of iPads are frequently used by children during both lessons and free flow time. 

Key Stage One

A total of eleven iPads are allocated to every class from Years 1-3 to support and transform daily lessons. 

Key Stage Two

Children in Years 4, 5 and 6 have the opportunity to participate in an optional Bring Your Own Device (BYOD) program. This enables children to personalise their learning and improve their organisational skills.